Neil Blevins is a Canadian born artist who has worked in the Film, Videogame and TV industry for 25 years. He has contributed to 9 feature length animated films, including the 5 Academy Award winners The Incredibles, WALL-E, Up, Toy Story 3 and Brave during his 16 years tenure at Pixar Animation Studios as a digital artist. During his time in videogames, he has worked for companies such as Blur Studio, Warner Brothers' Monolith Productions, V1 Interactive and Lucid Games. While a versatile artist who has made artwork from cartoony to photoreal, he is perhaps best known for his scifi art, portraying alien environments, futuristic robots, and scifi vehicles. He has also seen 4 books published, from art collections and narrative artbooks to the award winning "Megastructures: The Visual Encyclopedia", an illustrated guide of speculative physics. He has also taught extensively at workshops and conferences around the globe, as well as adjunct at the California College Of The Art in San Francisco, and has released hundreds of written and video tutorials to give back to the community who's been so gracious at helping him get to where he is today. He is currently an Art Director and Senior Concept Artist, and contributes to the entertainment industry though his freelance company Soulburn Studios
Freelance company specializing in Concept Design and Previs. Also a creator and publisher of art related books.
Senior Concept Artist working on a new unannounced game
Digital artist doing Visual Development, Environment Modeling and Shading, Digimatte and FX. Contributed to the films The Incredibles, Cars, Up, Wall-E, Toy Story 3, Cars 2, Brave, The Good Dinosaur, The Incredibles 2, as well as many short film projects.
Digital Artist doing prop, character, and environment modeling, texture painting, lighting, effects animation, scene assembly, rendering, and compositing. Clients included the SciFi Channel, Bandai, Universal, Sierra, NBCi, Mattel, Warner Brothers.