Concept Design for V1 Interactive's "Disintegration".
A wide shot of the city, this was a paint over on a greybox model, neutral lighting. There was a lot of back and forth on how ruined the buildings should be, should it be really beat up because of decay and the battles that happened there decades ago? Should it be abandoned but still mostly intact? How much plant growth should there be? This was a first stab, going for a more abandoned feel instead of ruined.
Big thanks to Marcus Lehto, Matt Bennier, and all the V1 Interactive folk who provided me with art direction, greyboxes to paint over and support during my time working on the project!