Apr 24th 2006
Programs: MAX, Brazil
Some sort of tiny infiltration robot, mindlessly slithering around obeying whatever evil instructions they've been given. The tentacles start off built straight, then I apply a taper to get them smaller at the tip, then I apply pathdeform and use splines to deform them into shape. Then I did a little extra modeling to connect the tentacles with the main body. Rendered in Brazil.