Sept 23rd 2008
Programs: MAX, Mudbox 2, Brazil 2
This is another rough concept sculpt made in Mudbox 2. Made a simple base mesh in max, sculpted all the detail in mudbox 2 (the final mesh is 16 million tris), then back to max to be rendered in Brazil 2.0. Depicts a predatory creature who glides in the thick gas filled atmosphere of an alien planet, much like how a sting ray would glide in our earth's oceans.

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